Gamification: Overcoming the fear of fun

As started to dive into the product gamification poll it’s been odd to discover that so many people  entering the water are starting out by telling people how terrified they should be. The message seems to be that the addition of game dynamics to existing products is not only scary, but that there are intrinsically [...]


DRM hurts publishers as well as users.

  Having won a minor battle with the Kindle, publishers are now free to request that digital reading can be disabled on any individual book that is downloaded. That may be bad news fhe book industry. So far the transition to digital media has been filled with different industries practicing radical nose removal, absolutely convinced [...]


Video Game Violence Has a Purpose

There’s a recent study that that points out that it isn’t the violence in video games that motivate players to continue playing. That’s something that casual games have already proven pretty effectively. But there’s an inherent attitude of disdain and superiority in the tone of the report that seems to dismisses violence without recognizing that [...]