Social Platform Games aren’t (necessarily) Social Games

I love PopCap. Not only are their games built around perfect nuggets of gameplay, but they understand what they’re making so well that even the strange and quirky art for Peggle manages to become an integral part of how game transcends its simple, pachinko-style dynamic.
And Bejeweled Blitz, PopCap’s first official Facebook offering is no exception. [...]


Status in Social Games: There’s two different kinds

It’s common to think that a shiny new piece of technology brings with it an entirely unique experience of the world.  For a number of reasons people involved with cutting edge experiences can dismiss thousands of years of human history and try to treat
If other people are your resources when you play a social [...]