Are VideoGames Dead?

Interesting series on whether videogames are “dying”.
What’s interesting is that I think there’s lots of interesting information here about what’s going on in the core business, and I think there’s a major shift coming in the business models as we head to the next generation.
I’m also wondering if the term “budget title” is being used [...]


Are used games a missed opportunity for Publishers?

There aren’t many companies that sell games that aren’t in the used game business these days. Gamefly jumped in last year, and now Amazon is getting on-board.
That’s clearly an issue for publishers and developers since games aren’t a tiered business like movies, so there is no point in the business that they can be guaranteed [...]


Are Single Player Games Like Newspapers?

There’s a lot of chatter going on about the death of print these days, and with it there’s been the usual death throes as those who once made a living by writing for it are putting their pens to paper (keyboards to screen?) to try and save it by writing long screeds that hope to [...]


MediaShifting at Inside Social Games

I’ve joined forces with Inside Social Games, and you’ll be seeing my more in-depth pieces over there for the near future, although I’ll make sure they’re linked back here as well.
The first on is up now. You can check it out here
Here’s a taste:
While there’s lots to love about the iTunes experience as a customer, [...]


Ten Reasons that Social Games may eat the Casual market

With relatively low production costs and a business model of “Free to try and cheap to buy”, there seemed to be no way that Casual Games couldn’t succeed.

But Casual Games haven’t become the all-encompassing juggernaut that some people were predicted they would be a few years ago. Meanwhile, Social Games are quickly expanding into exactly the same market.


Social Platform Games Enter Into the "Frog Kissing Contest" Phase

While there’s currently a lot of excitement based on the massive amounts of investment that poured into the Social Platform Games market in the last half of 2008, it’s fairly clear that the bloom is off the rose in terms of the rocketing growth that initially spurred the industry.
Unfortunately for any young industry, the really [...]