casual games
Core gaming data is irrelevant to Social Games, unless it isn’t.
I mostly ignore the data on core gamingĀ when it comes to reading tea leaves for social, but the Nintendo Wii has really shaken things up on the console side in a way that I think has relevance for the Social Space. They’re making a truly mainstream play… Over on the Wired Gaming Blog, Chris [...]
Women and Core Gaming
Here’s an interesting, and fairly succinct overview of women in gaming culture. I don’t necessarily agree with his conclusions. I think he’s overly concerned with sexism while glossing over the fact that women (and mainstream gamers in general) may not be interested in the same play patterns, but it’s definitely worth a look. via Lou [...]
Why Zynga is worth $2.5 Billion
With their latest huge investor Zynga is now valued at somewhere around 2.5 billion dollars, give or take a billion (and who’s counting, right)? As usual when these huge valuations come around, people tend to question whether or not the company is really worth it, especially when you consider they pulled off this kind of [...]
Video Games as Astroturfing
Rachel Maddow covers the controversy over using virtual offers as a political tactic: She does an excellent job of breaking down the economics.
“The Future of Games” is featured on SlideShare
The slides from my presentation at PAX are being featured on the front page of Slideshare today. If you haven’t checked them out, go take a look.
Casual Gaming Metrics Applied to Social Gaming
This is a talk I gave at the Facebook Developer’s Garage back in March.
