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	<title>Comments on: Successful Social Games are all about Status</title>
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	<description>Moving Media Into a Higher Gear</description>
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		<title>By: Giving Players a Chance to Socialize</title>
		<link>http://www.mediashifters.com/definitions/social-games-are-all-about-status/comment-page-1/#comment-9</link>
		<dc:creator>Giving Players a Chance to Socialize</dc:creator>
		<pubDate>Fri, 30 Jan 2009 18:08:25 +0000</pubDate>
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		<description>[...] game, that means giving the user the opportunity and the ability to share elements of their current Status with other players. The main problem right now is that the only way you can share that information [...]</description>
		<content:encoded><![CDATA[<p>[...] game, that means giving the user the opportunity and the ability to share elements of their current Status with other players. The main problem right now is that the only way you can share that information [...]</p>
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		<title>By: Mark Buchholz</title>
		<link>http://www.mediashifters.com/definitions/social-games-are-all-about-status/comment-page-1/#comment-4</link>
		<dc:creator>Mark Buchholz</dc:creator>
		<pubDate>Thu, 15 Jan 2009 21:07:23 +0000</pubDate>
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		<description>Good point, Andrew. We are shifting from a &quot;gameplay&quot; to &quot;experience&quot;. Since being respected by others is the greatest experience in our lifes, this is where the market is heading to. The great opportunity of games is that they allow to expand the users status beyond his real life statistics and photos.</description>
		<content:encoded><![CDATA[<p>Good point, Andrew. We are shifting from a &#8220;gameplay&#8221; to &#8220;experience&#8221;. Since being respected by others is the greatest experience in our lifes, this is where the market is heading to. The great opportunity of games is that they allow to expand the users status beyond his real life statistics and photos.</p>
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