Archive for May, 2009
Streaming Social Games?
Has it dawned on anyone else that the real game changer for social and portable media is going to be remote computing delivery systems like OnLive? Seems like it has…
“Through the VolleeX engine, we can take full PC games, MMOs or even virtual worlds and stream them to any 3G enabled handsets, “says Vollee’s head [...]
Casual Gaming Metrics Applied to Social Gaming
This is a talk I gave at the Facebook Developer’s Garage back in March.
