Archive for February, 2009

DRM hurts publishers as well as users.

 
Having won a minor battle with the Kindle, publishers are now free to request that digital reading can be disabled on any individual book that is downloaded.
That may be bad news fhe book industry.
So far the transition to digital media has been filled with different industries practicing radical nose removal, absolutely convinced that the face [...]


Moral Panic hits Social Gaming

Seems that the inevitable moral panic that comes with every new media is turning it’s ugly gaze at Social Gaming.
Here’s some newly minted "experts" explaining why our children are, once again, doomed.
You’d think they’d know better than to suggest unverifiable causality, but:
‘It is hard to see how living this way on a daily basis [...]


Dollhouse: A TV show that’s made for the Internet

Dollhouse, the new show from Joss Whedon, debuted to less than stellar number on traditional TV on Friday.
But it also turns out it’s a huge hit on iTunes and Hulu.
And Joss is thinking that he’ll just quit television entirely.
Looking at his fan base and the kind of work he does it makes a lot sense. [...]


Why MicroPayments Won’t Save the Newspapers

Clay Shirky gives a short lesson in the dos and don’ts of MicroPayments:
Such systems solve no problem the user has, and offer no service we want. As a result, conversations about small payments take place entirely among content providers, never involving us, the people who will ostensibly be funding these transactions. The conversation about small [...]


In Social Games the Audience Monetizes You

It’s easy to get caught up in the mind set of thinking how you’re going to pry as much money as you can out of the pockets of your audience. But in the end you want to find a way to get them to pay you without having to use extortion.  That’s true even if [...]


Are Single Player Games Like Newspapers?

There’s a lot of chatter going on about the death of print these days, and with it there’s been the usual death throes as those who once made a living by writing for it are putting their pens to paper (keyboards to screen?) to try and save it by writing long screeds that hope to [...]


MediaShifting at Inside Social Games

I’ve joined forces with Inside Social Games, and you’ll be seeing my more in-depth pieces over there for the near future, although I’ll make sure they’re linked back here as well.
The first on is up now. You can check it out here
Here’s a taste:
While there’s lots to love about the iTunes experience as a customer, [...]